Just Graduated! 👨🏼‍🎓

As a passionate UX Designer, I specialize in crafting user-centered experiences that blend functionality with aesthetics. With a background in industrial design and human-computer interaction, I love to work on complex problems through thoughtful design solutions. I'm experienced in designing marketing materials, responsive UIs, 3D modelling and visualisations, and brand-consistent graphical assets, with a strong focus on user experience and analytics.

Education

  • MSc in Human Computer Interaction, FH Salzburg + University of Salzburg, AT, Oct 2022- July 2025

    Thesis Project: "Get In the Zone: Assisting Runners with Maintaining Heart Rate Zones through Visual Ambient Feedback”

    Demo Paper (Accepted for SportsHCI Conference, University of Twente, Enschede 2025),

    “Into the Zone: Assisting Runners with Maintaining Heart Rate Zones through a Glancable Ambient Display”

    Full Paper (Submitted for Review to 24th International Conference on Mobile and Ubiquitous Multimedia, 2025 )

    Relevant Coursework: Interactive Design, User Experience Principles, Digital Prototyping


  • B.A. in Industrial Product Design, Bahcesehir University, TR, Feb 2018- June 2021

    Graduation Project: "Sustainable Outdoor Furniture Design for Goal 7 (SDG)" — Designed an outdoor furniture set to re-think how to illuminate urban spaces using novice renewable energy solutions through user research, ideation, and iterative design to create a user-friendly modular furniture set.

    Relevant Coursework: User Centred Design, Human Factors, Digital Drawing and Modelling

Experiences

Working Student UX/UI Design, PLUSTRACK, Salzburg, AT, September 2023 — March 2024

  • Mainly worked on the design of the Student Information System App project, aimed at enhancing student experiences through social connectivity. Focusing on user research, wireframing, prototyping and creating brand guidelines for the design system.

  • Tools used: Illustrator, Photoshop, Figma, SharePoint, WordPress, Miro.

Design and Presentation Specialist, ERSA, Istanbul, TR, November 2021 — August 2022

  • Worked in cross-functional teams to design and deliver presentations for stakeholders.

  • Designed photorealistic renderings for marketing materials, including catalogs and presentations.

  • Tools used: 3DSMax, Corona, Photoshop, After Affects, Premiere Pro, InDesign, Blender, AutoCAD

Design Intern, ERSA, Istanbul, TR, August 2021 — October 2021

  • Developed 3D models and renderings for client presentations.

  • Assisted with CAD drawings and interior design visualisations.

Design Management Intern, PwC, Istanbul, TR, August 2020 — October 2020

  • Assisted the development and implementation of design strategies using Oslo and Frascati manuals.


Skills & Tools


  • UI/UX & Digital Product Design – User research, wireframing, prototyping, usability testing

  • 3D UI & Motion Design – 3D interface design, animations, interactive visualizations

  • Rendering & Product Visualization – High-fidelity photorealistic renderings, material-focused design

  • Branding & Visual Design – Digital asset creation, branding guidelines, graphic design

  • Front-End & Interactive Design – Basic HTML & CSS, interactive UI components

  • Prototyping & Hardware Interaction – Arduino-based design, physical computing

  • Software Proficiency:

    • UI/UX & Digital Design – Figma, Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Effects)

    • 3D & Rendering – Blender, 3ds Max, Corona Renderer, Rhino, Keyshot

    • Motion & Video Editing – After Affects, Premiere Pro, Unity (beginner)

    • Web & Prototyping – Miro, SharePoint, WordPress, HTML, CSS, Javascript

    • Development & Hardware – Arduino IDE, TinkerCAD, C++ (beginner)

    • Creative Coding – p5js, three.js


  • Proficient in Figma, Adobe Creative Suite, and Framer.

  • Strong understanding of user-centered design principles.

  • Ability to conduct comprehensive user research and usability testing.

  • Excellent problem-solving skills and attention to detail.

Projects

Industry Project: Razer Intersensa

  • Designed 3D user interface for a spatial haptics tool for game developers.

  • Conducted iterative usability testing to refine the product, aligning brand guidelines and user needs.

  • Tools used: Figma, Blender, After Effects, Premiere Pro Unity, Miro

Personal qualities


  • Collaborative and adaptable team player, thriving in interdisciplinary environments.

  • Passionate about emerging technologies, sustainable design, and future-forward digital experiences.

  • Creative problem solver with a strong sense of visual storytelling.

  • Effective communicator, able to translate user needs into compelling design solutions.

Interests

  • Photography, particularly urban and nature landscapes.

  • Lately experimenting with electronic music, mixing, production and immersive audio-visual art and touchdesigner.

  • I'm also always curious about AI, haptics, and the future of UX.

  • Enjoy learning new languages and exploring new locations. I'm native in Turkish (N), fluent in English (C1), and currently learning German (B1.2) and French (A1.2)

Interested in connecting?

Let’s talk projects, collaborations, or anything design!

egecelikgogus@gmail.com

Interested in connecting?

Let’s talk projects, collaborations, or anything design!

egecelikgogus@gmail.com

Interested in connecting?

Let’s talk projects, collaborations, or anything design!

egecelikgogus@gmail.com

Ege Çelikgöğüs

Ege Çelikgöğüs

Ege Çelikgöğüs